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July 22, 2026

The Impact Circle

The Impact Circle is an exclusive, invite-only matchmaking event in Belgium that connects pioneering corporates and investors with pre-screened, impact-driven startups. The 2026 edition (July 22–24) spans across Brussels and Boom, culminating at the Love Tomorrow Summit and Tomorrowland. Co-presented by Love Tomorrow and the European Innovation Council (EIC), the event focuses heavily on quality and relevance rather than sheer size, limiting attendance to 500 reviewed participants.

Introduction

Virtual Worlds, solving real world problemsVirtual Worlds (VW) represent a transformative convergence of physical and digital realities, creatingimmersive environments where users can interact, work, learn and play in unprecedented ways. ThisStrategic Research and Innovation Agenda identifies the required foundational concepts andtechnological advancements driving VW, highlighting their potential to revolutionise various sectors,including industry, entertainment, education, and commerce. By examining the interplay betweenAugmented Reality (AR), Virtual Reality (VR), or Mixed Reality (MR) and other emerging technologies likeDigital Twins (DT) and Artificial Intelligence (AI), we aim to provide a comprehensive overview of VWs'prospects and associated research and innovation gaps. A deeper exploration of VWs' impact on societyand the economy gives context to the application and technology perspectives.VW are persistent, immersive environments, based on technologies including 3D and extended reality(XR), which make it possible to blend physical and digital worlds in real-time, for a variety of purposessuch as designing, making simulations, collaborating, learning, socialising, carrying out transactions orproviding entertainment1. They encompass a wide range of digital experiences, from fully i

During a 25-minute session on stage, we will dive into the strategic landscape shaping the future of European Virtual Worlds.  

Through three interconnected areas:

  • The Virtual Worlds Partnership: We will start by introducing the Virtual Worlds Partnership, a Public-Private Partnership between the European Commission and the Virtual Worlds Association,   highlighting the federating role of the Virtual Worlds Association (VWA) to properly represent the private side in this Partnership.
  • The Strategic Research and Innovation Agenda (SRIA). How this official document produced with the VWA community and updated yearly serves as as official recommendation to the elaboration of Horizon Europe calls in relation to Virtual Worlds and the Web 4.0
  • Media & Entertainment Chapter Focus: Finally, we will zero in on the SRIA’s Media and Entertainment chapter, exploring the specific priorities, challenges, and opportunities earmarked for this sector.

Representatives:

  • Mike Matton, Board member and M&E SRIA Chapter penholder
  • Laszlo Arnould, Vice-President
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